Tearsheet

Investment Highlights Why It Matters Detailed financial logic regarding cash flow yields vs trend-riding momentum.

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Strong revenue growth
Rev Chg LTMRevenue Change % Last Twelve Months (LTM) is 13%

Attractive operating margins
Op Mgn LTMOperating Margin = Operating Income / Revenue Reflects profitability before taxes and before impact of capital structure (interest payments). is 24%

Attractive cash flow generation
CFO/Rev LTMCash Flow from Operations / Revenue (Sales), Last Twelve Months (LTM) is 23%, FCF/Rev LTMFree Cash Flow / Revenue (Sales), Last Twelve Months (LTM) is 18%

Attractive yield
Dividend Yield is 3.5%, FCF Yield is 7.9%

Low stock price volatility
Vol 12M is 28%

Megatrend and thematic drivers
Megatrends include E-commerce & Digital Retail, Experience Economy & Premiumization, and Digital Content & Streaming. Themes include Direct-to-Consumer Brands, Show more.

Weak multi-year price returns
3Y Excs Rtn is -25%

Expensive valuation multiples
P/EBITPrice/EBIT or Price/(Operating Income) ratio is 67x

Weak revenue growth
Rev Chg 3Y AvgRevenue Change % averaged over trailing 3 years is -4.6%

Yield minus risk free rate is negative
ERPEquity Risk Premium (ERP) = Total Yield - Risk Free Rate, Reflects the premium above risk free assets offered by the investment. is -2.7%

Key risks
HAS key risks include [1] its significant supply chain dependence on China, Show more.

0 Strong revenue growth
Rev Chg LTMRevenue Change % Last Twelve Months (LTM) is 13%
1 Attractive operating margins
Op Mgn LTMOperating Margin = Operating Income / Revenue Reflects profitability before taxes and before impact of capital structure (interest payments). is 24%
2 Attractive cash flow generation
CFO/Rev LTMCash Flow from Operations / Revenue (Sales), Last Twelve Months (LTM) is 23%, FCF/Rev LTMFree Cash Flow / Revenue (Sales), Last Twelve Months (LTM) is 18%
3 Attractive yield
Dividend Yield is 3.5%, FCF Yield is 7.9%
4 Low stock price volatility
Vol 12M is 28%
5 Megatrend and thematic drivers
Megatrends include E-commerce & Digital Retail, Experience Economy & Premiumization, and Digital Content & Streaming. Themes include Direct-to-Consumer Brands, Show more.
6 Weak multi-year price returns
3Y Excs Rtn is -25%
7 Expensive valuation multiples
P/EBITPrice/EBIT or Price/(Operating Income) ratio is 67x
8 Weak revenue growth
Rev Chg 3Y AvgRevenue Change % averaged over trailing 3 years is -4.6%
9 Yield minus risk free rate is negative
ERPEquity Risk Premium (ERP) = Total Yield - Risk Free Rate, Reflects the premium above risk free assets offered by the investment. is -2.7%
10 Key risks
HAS key risks include [1] its significant supply chain dependence on China, Show more.

HAS in ETFs

Weight = HAS's share of each fund

SPY0.02%
VOO0.02%
IVV0.02%
VTI0.02%
ITOT0.01%
IWB0.02%
RSP0.19%
VYM0.05%
+27 more covered ETFs

Valuation & Metrics

Price Chart

Why The Stock Moved

Qualitative Assessment

AI Analysis | Feedback

Updated on 7/1/2026

Hasbro (HAS) stock has lost about 15% since 3/31/2026 because of the following key factors:

1. Hasbro issued a downward revision to its fiscal year 2026 revenue guidance. On June 12, 2026, the company updated its outlook, projecting revenue between $4.8 billion and $4.9 billion, falling short of the consensus revenue estimate of $5.0 billion.

2. The company disclosed costs and impacts from an unauthorized network access incident. Hasbro announced on April 23, 2026, that it experienced "unauthorized network access" and anticipated incurring "certain investigatory and other advisor costs" in fiscal Q2 2026 related to this event.

Show more
Updated on 7/1/2026

Hasbro (HAS) stock has lost about 15% since 3/31/2026 because of the following key factors:

1. Hasbro issued a downward revision to its fiscal year 2026 revenue guidance. On June 12, 2026, the company updated its outlook, projecting revenue between $4.8 billion and $4.9 billion, falling short of the consensus revenue estimate of $5.0 billion.

2. The company disclosed costs and impacts from an unauthorized network access incident. Hasbro announced on April 23, 2026, that it experienced "unauthorized network access" and anticipated incurring "certain investigatory and other advisor costs" in fiscal Q2 2026 related to this event.

3. Several financial analysts reduced their price targets for Hasbro's stock. For example, on June 9, 2026, Wells Fargo reiterated a "Hold" rating while lowering its price target from $92 to $85. Additionally, Citigroup maintained a "Buy" rating but adjusted its price target down from $118 to $114 on May 22, 2026.

4. Macroeconomic factors, including rising raw material expenses and supply chain disruptions, impacted the toy industry. In fiscal 2026, approximately 46% of toy manufacturers faced increased raw material costs, and 37% experienced supply chain disruptions, presenting broader industry-wide challenges that likely affected Hasbro's operational costs and profitability.

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Stock Movement Drivers

Fundamental Drivers

The -13.7% change in HAS stock from 3/31/2026 to 7/5/2026 was primarily driven by a -15.5% change in the company's P/S Multiple.
(LTM values as of)33120267052026Change
Stock Price ($)92.8480.15-13.7%
Change Contribution By: 
Total Revenues ($ Mil)4,7014,8142.4%
P/S Multiple2.82.3-15.5%
Shares Outstanding (Mil)140141-0.2%
Cumulative Contribution-13.7%

LTM = Last Twelve Months as of date shown

Market Drivers

3/31/2026 to 7/5/2026
ReturnCorrelation
HAS-13.7% 
Market (SPY)14.5%20.8%
Sector (XLY)7.5%13.4%

Fundamental Drivers

The -0.8% change in HAS stock from 12/31/2025 to 7/5/2026 was primarily driven by a -9.9% change in the company's P/S Multiple.
(LTM values as of)123120257052026Change
Stock Price ($)80.7880.15-0.8%
Change Contribution By: 
Total Revenues ($ Mil)4,3574,81410.5%
P/S Multiple2.62.3-9.9%
Shares Outstanding (Mil)140141-0.3%
Cumulative Contribution-0.8%

LTM = Last Twelve Months as of date shown

Market Drivers

12/31/2025 to 7/5/2026
ReturnCorrelation
HAS-0.8% 
Market (SPY)9.5%30.6%
Sector (XLY)-1.7%29.7%

Fundamental Drivers

The 12.2% change in HAS stock from 6/30/2025 to 7/5/2026 was primarily driven by a 12.9% change in the company's Total Revenues ($ Mil).
(LTM values as of)63020257052026Change
Stock Price ($)71.4280.1512.2%
Change Contribution By: 
Total Revenues ($ Mil)4,2654,81412.9%
P/S Multiple2.32.30.1%
Shares Outstanding (Mil)140141-0.7%
Cumulative Contribution12.2%

LTM = Last Twelve Months as of date shown

Market Drivers

6/30/2025 to 7/5/2026
ReturnCorrelation
HAS12.2% 
Market (SPY)21.6%37.3%
Sector (XLY)8.4%36.5%

Fundamental Drivers

The 40.6% change in HAS stock from 6/30/2023 to 7/5/2026 was primarily driven by a 69.0% change in the company's P/S Multiple.
(LTM values as of)63020237052026Change
Stock Price ($)56.9980.1540.6%
Change Contribution By: 
Total Revenues ($ Mil)5,6954,814-15.5%
P/S Multiple1.42.369.0%
Shares Outstanding (Mil)139141-1.6%
Cumulative Contribution40.6%

LTM = Last Twelve Months as of date shown

Market Drivers

6/30/2023 to 7/5/2026
ReturnCorrelation
HAS40.6% 
Market (SPY)74.0%42.4%
Sector (XLY)41.1%40.0%

Return vs. Risk

Price Returns Compared

 202120222023202420252026Total [1]
Returns
HAS Return12%-38%-12%15%53%1%8%
Peers Return7%-36%28%13%27%-15%6%
S&P 500 Return27%-19%24%23%16%9%99%

Monthly Win Rates [3]
HAS Win Rate67%33%58%58%75%43% 
Peers Win Rate45%33%58%53%55%37% 
S&P 500 Win Rate75%42%67%75%67%43% 

Max Drawdowns [4]
HAS Max Drawdown-16%-45%-40%-23%-26%-22% 
Peers Max Drawdown-25%-46%-26%-23%-27%-28% 
S&P 500 Max Drawdown-5%-25%-10%-8%-19%-9% 


[1] Cumulative total returns since the beginning of 2021
[2] Peers: MAT, EA, TTWO, DIS, RBLX. See HAS Returns vs. Peers.
[3] Win Rate = % of calendar months in which monthly returns were positive
[4] Max drawdown represents maximum peak-to-trough decline within a year
[5] 2026 data is for the year up to 7/2/2026 (YTD)

How Low Can It Go

EventHASS&P 500
2025 US Tariff Shock
  % Loss-16.2%-18.8%
  % Gain to Breakeven19.3%23.1%
  Time to Breakeven17 days79 days
Summer-Fall 2023 Five Percent Yield Shock
  % Loss-30.8%-9.5%
  % Gain to Breakeven44.5%10.5%
  Time to Breakeven163 days24 days
2023 SVB Regional Banking Crisis
  % Loss-19.7%-6.7%
  % Gain to Breakeven24.5%7.1%
  Time to Breakeven44 days31 days
2022 Inflation Shock & Fed Tightening
  % Loss-35.7%-24.5%
  % Gain to Breakeven55.6%32.4%
  Time to Breakeven1174 days427 days
2020 COVID-19 Crash
  % Loss-54.2%-33.7%
  % Gain to Breakeven118.4%50.9%
  Time to Breakeven260 days140 days
Q4 2018 Fed Policy Error / Growth Scare
  % Loss-24.2%-19.2%
  % Gain to Breakeven32.0%23.8%
  Time to Breakeven111 days105 days

Compare to MAT, EA, TTWO, DIS, RBLX

In The Past

Hasbro's stock fell -16.2% during the 2025 US Tariff Shock. Such a loss loss requires a 19.3% gain to breakeven.

Preserve Wealth

Limiting losses and compounding gains is essential to preserving wealth.

Asset Allocation

Actively managed asset allocation strategies protect wealth. Learn more.

EventHASS&P 500
Summer-Fall 2023 Five Percent Yield Shock
  % Loss-30.8%-9.5%
  % Gain to Breakeven44.5%10.5%
  Time to Breakeven163 days24 days
2022 Inflation Shock & Fed Tightening
  % Loss-35.7%-24.5%
  % Gain to Breakeven55.6%32.4%
  Time to Breakeven1174 days427 days
2020 COVID-19 Crash
  % Loss-54.2%-33.7%
  % Gain to Breakeven118.4%50.9%
  Time to Breakeven260 days140 days
Q4 2018 Fed Policy Error / Growth Scare
  % Loss-24.2%-19.2%
  % Gain to Breakeven32.0%23.8%
  Time to Breakeven111 days105 days
2011 US Debt Ceiling Crisis & European Contagion
  % Loss-20.4%-17.9%
  % Gain to Breakeven25.6%21.8%
  Time to Breakeven345 days123 days

Compare to MAT, EA, TTWO, DIS, RBLX

In The Past

Hasbro's stock fell -16.2% during the 2025 US Tariff Shock. Such a loss loss requires a 19.3% gain to breakeven.

Preserve Wealth

Limiting losses and compounding gains is essential to preserving wealth.

Asset Allocation

Actively managed asset allocation strategies protect wealth. Learn more.

About Hasbro (HAS)

Hasbro, Inc. is a global play and entertainment company that designs, markets, and sells a wide array of branded consumer products and experiences. The company leverages its extensive portfolio of iconic brands and licensed intellectual properties to engage consumers across various segments of the entertainment industry.

Its primary offerings include a robust Consumer Products segment, which develops and sells physical toys and games such as action figures, dolls, arts and crafts, preschool toys, and traditional board games. Through its Wizards of the Coast and Digital Gaming segment, Hasbro creates popular trading card games, role-playing games, and digital game experiences based on its brands. Additionally, its Entertainment segment develops, produces, and distributes film, television, and digital content, extending its brand reach into various media formats.

Hasbro distributes its products globally through a diverse network, selling to major retailers, discount stores, department stores, and e-commerce platforms. The company also engages directly with consumers via its Hasbro PULSE e-commerce website, ensuring broad access for its extensive range of toys, games, and entertainment offerings.

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  • Like Disney, but focused on physical toys, board games, and fantasy intellectual property such as Dungeons & Dragons and Magic: The Gathering.
  • Imagine Mattel meets a major gaming company (Wizards of the Coast) and a film studio.

AI Analysis | Feedback

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  • Toys and Games: Hasbro manufactures and sells a wide range of physical toy products, including action figures, dolls, play sets, preschool toys, blasters, and traditional board and card games.
  • Licensed Consumer Products: The company out-licenses its trademarks, characters, and intellectual property rights to third parties for the sale of branded consumer products like apparel, publishing materials, and home goods.
  • Wizards of the Coast and Digital Games: This segment develops and promotes trading card games, role-playing games, and digital game experiences based on Hasbro and Wizards of the Coast brands.
  • Entertainment Content: Hasbro engages in the development, production, and distribution of diverse entertainment content, including film, scripted and unscripted television, and digital programming.
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AI Analysis | Feedback

Hasbro (HAS) primarily sells its products to other companies, which then distribute and sell them to individual consumers. Based on the company description, Hasbro sells to a variety of retailers, distributors, and wholesalers.

Its major customers, representing various categories mentioned in the company description (retailers, discount stores, department stores, and e-commerce retailers), include:

  • Walmart Inc. (WMT) - A major discount store and general merchandise retailer.
  • Target Corporation (TGT) - A prominent general merchandise and discount store retailer.
  • Amazon.com, Inc. (AMZN) - A dominant e-commerce retailer.

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Chris Cocks
Chief Executive Officer and Board Member

Chris Cocks became the Chief Executive Officer of Hasbro in February 2022 and is also a Board member. He joined Hasbro in 2016 as President of the Wizards of the Coast and Digital Gaming segment, where he significantly grew brands like Magic: The Gathering and Dungeons & Dragons. Prior to his tenure at Hasbro, Mr. Cocks held senior management positions at Microsoft Corporation, where he was involved in marketing strategies for Xbox Games franchises and served as Vice President of OEM Technical Sales. He also worked at LeapFrog as Vice President of Educational Games and started his career in brand management at Procter & Gamble.

Gina Goetter
Chief Financial Officer and Chief Operating Officer

Gina Goetter was appointed Hasbro's Chief Financial Officer and Chief Operating Officer, effective May 18, 2023. In this dual role, she oversees global finance and operations, including treasury, tax, investor relations, accounting, and supply chain. Ms. Goetter brings over 25 years of experience in finance and accounting. Before joining Hasbro, she served as Chief Financial Officer for Harley-Davidson from 2020, where she led a multi-year strategic transformation to restore growth and profitability. Her background also includes serving as Senior Vice President of Finance for Tyson Foods' Prepared Foods Segment and 21 years in various finance leadership roles at General Mills.

Tim Kilpin
President, Toy, Licensing & Entertainment

Tim Kilpin joined Hasbro as President, Toy, Licensing & Entertainment, effective April 24, 2023. He is responsible for overseeing Hasbro's Consumer Products Group, focusing on the value and performance of the company's strategic franchise brands. Mr. Kilpin has extensive experience in the consumer products industry. Before Hasbro, he was the Executive Chairman (since January 2023) and CEO (from January 2022) of PlayMonster Group LLC. His previous roles include leading Activision Blizzard's Consumer Products business, serving as Chief Commercial Officer for Mattel, Inc., and as Executive Vice-President, Franchise Management at The Walt Disney Company.

John Hight
President of Wizards of the Coast and Digital Gaming

John Hight joined Hasbro as President of Wizards of the Coast and Digital Gaming on July 18, 2024. He is a recognized figure in the gaming industry. Prior to Hasbro, Mr. Hight spent 12 years at Blizzard Entertainment, where he most recently served as Senior Vice President and General Manager of the Warcraft Franchise. In that role, he oversaw all development and commercial activities for World of Warcraft, Hearthstone, and Warcraft Rumble, and directed development efforts for multiple World of Warcraft expansions and Diablo III titles.

Olivier Dumont
President of Hasbro Entertainment

Olivier Dumont leads the Hasbro Entertainment division as its President, a position announced in August 2023. This division focuses on developing and producing premium content across various platforms utilizing Hasbro's valuable brands. Mr. Dumont's role involves overseeing film, television, animation, and digital media expertise, a strategic move following Hasbro's sale of eOne's film & television business.

AI Analysis | Feedback

The public company Hasbro (HAS) faces several key risks to its business, primarily stemming from its segment concentration, susceptibility to economic fluctuations, and global operational dependencies.

  1. Over-reliance on the Wizards of the Coast and Digital Gaming Segment: Hasbro's profitability is significantly concentrated in its Wizards of the Coast and Digital Gaming segment, particularly driven by the success of Magic: The Gathering. This segment is projected to account for a substantial portion of the company's profit. A misstep in this segment, such as an underperforming game release or a shortfall in a major digital game launch, could immediately and severely impact Hasbro's overall financial performance.

  2. Adverse Economic Conditions, Consumer Spending Volatility, and High Indebtedness: Hasbro's business is vulnerable to changes in global economic conditions, including inflation, rising interest rates, and unemployment. Such factors can reduce discretionary consumer spending on toys and entertainment, directly harming the company's revenues and profitability. Compounding this, Hasbro carries a significant amount of long-term debt, which could limit its financial flexibility, divert cash to service debt payments, and increase interest expenses, especially during periods of economic downturn or rising interest rates.

  3. Supply Chain Disruptions and Reliance on Third-Party Manufacturers: Hasbro heavily relies on third-party manufacturers, predominantly located in countries like China, Vietnam, and India, for the production of its toys and games. This dependence exposes the company to risks from global supply chain disruptions, geopolitical tensions, and increased logistics costs. Public health crises, such as the COVID-19 pandemic, have previously demonstrated Hasbro's vulnerability to operational and supply chain challenges, leading to increased costs and sales delays.

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The accelerating shift in children's play patterns towards digital entertainment platforms and experiences, including increasing engagement with tablets, smartphones, video games (such as open-world/social platforms like Roblox and Minecraft), and streaming content, directly competes for the attention and playtime traditionally allocated to Hasbro's core physical toys and games within its Consumer Products segment.

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Addressable Markets for Hasbro's Main Products and Services

  • Toys and Games Market (Global)

    The global toys and games market size was estimated at approximately USD 357.59 billion in 2025 and is projected to reach USD 489.30 billion by 2033, demonstrating a compound annual growth rate (CAGR) of 3.9% from 2026 to 2033. Other estimates value the market at USD 324.5 billion or around USD 354.7 billion in 2025, growing to USD 532.1 billion by 2033 at a CAGR of 5.2%. This market is driven by factors such as increasing disposable income, demand for educational and interactive toys, and the expansion of e-commerce platforms.

    Asia Pacific is a dominant region in the global toys and games market, holding a significant share (e.g., 35.4% in 2025 or 40.03% in 2025), due to a large youth population and growing middle-class purchasing power.

  • Trading Card Game (TCG) Market (Global)

    The global trading card game market is projected to grow from approximately USD 7.85 billion in 2025 to USD 12.86 billion by 2031, with a CAGR of 8.57%. Another source states the market was worth around USD 7.43 billion in 2024 and is predicted to grow to around USD 15.84 billion by 2034, at a CAGR of roughly 7.86% between 2025 and 2034. The market was also valued at USD 7.51 billion in 2025 and is estimated to grow to USD 11.47 billion by 2031 with a CAGR of 7.30%.

    North America is a significant region within the TCG market, expected to account for more than 40% of the market share in 2024. Character cards held a 44.60% market share in the trading card game market in 2025.

  • Tabletop Role-Playing Game (TTRPG) Market (Global)

    The global Tabletop Role-Playing Game (TTRPG) market was valued at approximately USD 2.15 billion in 2025 and is expected to reach nearly USD 6.59 billion by 2035, growing at a CAGR of 11.84% during this period. Another estimate places the market size at USD 2.3 billion in 2026, projected to reach USD 6.32 billion by 2035 at a CAGR of 11.88%. The market was estimated around USD 1.9–2.0 billion in 2024.

    North America is projected to command the largest share of the global TTRPG market, accounting for approximately 38–42% throughout 2026–2035. Wizards of the Coast, a Hasbro subsidiary, held a 56.44% share of the TTRPG market in 2023.

  • IP-Based Mobile Games Market (Global)

    The global IP-Based Mobile Games Market was estimated at USD 18.07 billion in 2025 and is expected to reach USD 19.52 billion in 2026, with a CAGR of 7.53% to reach USD 30.05 billion by 2032. This market is driven by collaborations between licensors and developers and the proliferation of smartphones.

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Hasbro (NASDAQ: HAS) anticipates several key drivers to fuel its revenue growth over the next two to three years, primarily through its "Playing to Win" strategic plan. These drivers focus on leveraging its strong brand portfolio, expanding its digital footprint, and strategic partnerships.

Here are the expected drivers of future revenue growth for Hasbro:

  1. Continued Growth in Wizards of the Coast and Digital Gaming: This segment, encompassing popular franchises like Magic: The Gathering and licensed digital games such as Baldur's Gate III and Monopoly Go!, is a consistent and strong performer for Hasbro. The company expects mid-single-digit revenue growth from this segment, driven by a robust pipeline of new releases and expanding engagement for the Magic brand, including "Universes Beyond" collaborations.
  2. Strategic Reinvention and Expansion of Core Consumer Products Brands: Hasbro is focused on a return to growth for its Consumer Products segment, emphasizing innovation and strategic licensing partnerships. This includes a strong lineup of toys and games for core brands like MONOPOLY, PEPPA PIG, TRANSFORMERS, Marvel, and Play-Doh. The company aims to broaden its appeal to older demographics (fans aged 13 and above), expand in girls' toys, and grow in emerging markets.
  3. Broadening Fan Reach and Enhancing Digital and Direct-to-Consumer Capabilities: Hasbro plans to significantly expand its global fan base from over 500 million to more than 750 million by 2027. This growth will be achieved through "play-fueled engagement and partner-scaled co-investment," alongside efforts to meet fans in their preferred playing environments, which are increasingly online, and by strengthening its digital and direct-to-consumer (DTC) channels.
  4. Asset-Light, Partner-Led Entertainment Strategy: Following the divestiture of eOne Film and TV, Hasbro is shifting to an asset-light, partner-led model for its Entertainment segment. This strategy focuses on maximizing the value of its intellectual property through licensing agreements for content and consumer products, rather than direct production. This approach is expected to generate profitable revenue through expanded brand reach via retail and licensing partnerships, including a strong entertainment slate from its Disney partnership.

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Share Repurchases

  • Hasbro announced a new $1 billion share repurchase program in February 2026, replacing a previous 2018 authorization.
  • In 2022, Hasbro conducted net common equity repurchases totaling $125 million.
  • No significant net share repurchases were reported for 2023 and 2024.

Share Issuance

  • Hasbro did not report any significant dollar amount of net share issuances in 2023 and 2024.

Outbound Investments

  • Hasbro divested its eOne Music business in 2021.
  • In April 2022, Hasbro acquired D&D Beyond for $146 million.
  • Hasbro sold its eOne film and TV business to Lionsgate for $500 million in December 2023, which contributed to reducing debt.

Capital Expenditures

  • Hasbro's capital expenditures were $132.7 million in 2021, $174.2 million in 2022, $209.3 million in 2023, and $197.5 million in 2024.
  • Expected capital expenditures for 2025 are $198.3 million and for 2026 are $250.5 million.
  • The primary focus of capital expenditures includes investments in digital games, particularly AAA and AA titles, and enhancing toy business infrastructure, supply chain resilience, and AI integration.

Better Bets vs. Hasbro (HAS)

Latest Trefis Analyses

Recent Active Movers

Peer Comparisons

Peers to compare with:

Financials

HASMATEATTWODISRBLXMedian
NameHasbro Mattel Electron.Take-Two.Walt Dis.Roblox  
Mkt Price80.1513.34205.21254.9999.5055.4189.83
Mkt Cap11.34.051.347.3175.739.443.4
Rev LTM4,8145,3837,5316,65697,2635,2976,020
Op Inc LTM1,1335211,162-10913,912-1,272827
FCF LTM8883352,3234627,1101,5221,205
FCF 3Y Avg7046272,099308,788877791
CFO LTM1,0935452,55362415,7921,9811,537
CFO 3Y Avg9058162,31618815,7751,1771,041

Growth & Margins

HASMATEATTWODISRBLXMedian
NameHasbro Mattel Electron.Take-Two.Walt Dis.Roblox  
Rev Chg LTM12.9%-0.3%0.9%18.2%3.4%38.1%8.2%
Rev Chg 3Y Avg-4.6%1.1%0.5%7.8%3.8%31.3%2.5%
Rev Chg Q12.7%4.3%11.9%6.1%6.5%39.3%9.2%
QoQ Delta Rev Chg LTM2.4%0.7%3.1%1.5%1.6%8.3%2.0%
Op Inc Chg LTM42.0%-25.0%-26.3%85.3%1.7%-25.2%-11.6%
Op Inc Chg 3Y Avg66.7%5.6%-5.7%40.4%25.7%-8.3%15.6%
Op Mgn LTM23.5%9.7%15.4%-1.6%14.3%-24.0%12.0%
Op Mgn 3Y Avg16.2%11.4%19.2%-12.0%13.6%-31.2%12.5%
QoQ Delta Op Mgn LTM1.0%-0.9%1.8%3.4%0.1%1.2%1.1%
CFO/Rev LTM22.7%10.1%33.9%9.4%16.2%37.4%19.5%
CFO/Rev 3Y Avg19.6%15.1%30.8%2.8%16.8%27.3%18.2%
FCF/Rev LTM18.4%6.2%30.8%6.9%7.3%28.7%12.9%
FCF/Rev 3Y Avg15.2%11.6%27.9%0.1%9.4%19.8%13.4%

Valuation

HASMATEATTWODISRBLXMedian
NameHasbro Mattel Electron.Take-Two.Walt Dis.Roblox  
Mkt Cap11.34.051.347.3175.739.443.4
P/S2.30.76.87.11.87.44.6
P/Op Inc10.07.644.2-435.312.6-31.08.8
P/EBIT66.75.842.2-1,161.612.5-37.29.1
P/E-50.78.057.8-158.515.7-36.0-14.0
P/CFO10.37.320.175.711.119.915.5
Total Yield1.5%12.6%1.9%-0.6%6.9%-2.8%1.7%
Dividend Yield3.5%0.0%0.2%0.0%0.5%0.0%0.1%
FCF Yield 3Y Avg7.2%10.3%5.2%0.0%4.7%2.3%4.9%
D/E0.30.70.00.10.30.00.2
Net D/E0.20.5-0.00.00.2-0.00.1

Returns

HASMATEATTWODISRBLXMedian
NameHasbro Mattel Electron.Take-Two.Walt Dis.Roblox  
1M Rtn-4.8%-5.3%1.1%18.9%0.6%32.5%0.8%
3M Rtn-10.4%-7.1%0.9%27.6%3.8%-7.8%-3.1%
6M Rtn-1.9%-33.4%0.6%1.3%-10.4%-31.6%-6.1%
12M Rtn6.7%-35.1%32.6%6.5%-18.6%-45.9%-6.1%
3Y Rtn41.7%-33.0%59.4%78.5%15.6%38.6%40.1%
1M Excs Rtn-2.8%-5.5%3.2%16.3%0.5%24.8%1.9%
3M Excs Rtn-23.4%-22.2%-12.9%14.8%-10.0%-17.7%-15.3%
6M Excs Rtn-10.1%-41.8%-7.9%-9.6%-21.2%-40.8%-15.6%
12M Excs Rtn-13.1%-54.8%8.8%-14.5%-39.0%-65.7%-26.8%
3Y Excs Rtn-25.4%-98.6%-12.4%3.3%-55.7%-38.4%-31.9%

Financials

Segment Financials

Revenue by Segment
$ Mil20252024202320222021
Consumer Products2,4382,7863,1713,5723,982
Wizards of the Coast and Digital Gaming2,1871,6661,6411,3251,287
Entertainment771337119591,152
Corporate and Other0161187  
Intersegment revenue -610-707  
Total4,7014,1365,0035,8576,420


Operating Income by Segment
$ Mil20252024202320222021
Wizards of the Coast and Digital Gaming1,007632526538547
Entertainment0-2-1,91223-92
Corporate and Other-54-56-88-371-93
Consumer Products-943115-65217401
Total11690-1,539408763


Assets by Segment
$ Mil2024202320222021
Consumer Products7,7856,4565,7584,926
Wizards of the Coast and Digital Gaming5,7784,3402,9691,585
Entertainment2,8583,5086,2736,053
Corporate and Other-10,081-7,764-5,704-2,526
Total6,3406,5419,29610,038


Price Behavior

Price Behavior
Market Price$80.15 
Market Cap ($ Bil)11.3 
First Trading Date12/18/1984 
Distance from 52W High-23.2% 
   50 Days200 Days
DMA Price$88.53$85.33
DMA Trendupdown
Distance from DMA-9.5%-6.1%
 3M1YR
Volatility34.8%28.2%
Downside Capture71.9174.50
Upside Capture-2.0165.82
Correlation (SPY)22.6%37.7%
HAS Betas & Captures as of 6/30/2026

 1M2M3M6M1Y3Y
Beta0.470.200.690.720.840.91
Up Beta0.530.571.641.091.180.92
Down Beta0.830.500.421.001.011.07
Up Capture13%-48%1%39%57%56%
Bmk +ve Days11244067140429
Stock +ve Days10162754121378
Down Capture49%43%54%57%71%95%
Bmk -ve Days10172358112321
Stock -ve Days11243570129370

[1] Upside and downside betas calculated using positive and negative benchmark daily returns respectively
Based On 1-Year Data
Annualized
Return
Annualized
Volatility
Sharpe
Ratio
Correlation
with HAS
HAS7.6%28.2%0.25-
Sector ETF (XLY)8.0%18.6%0.2836.6%
Equity (SPY)21.7%12.5%1.2937.8%
Gold (GLD)23.1%27.7%0.738.8%
Commodities (DBC)21.3%18.6%0.90-6.5%
Real Estate (VNQ)13.6%13.8%0.6831.1%
Bitcoin (BTCUSD)-42.0%42.7%-1.1512.2%

Smart multi-asset allocation framework can stack odds in your favor. Learn How
Based On 5-Year Data
Annualized
Return
Annualized
Volatility
Sharpe
Ratio
Correlation
with HAS
HAS1.0%32.9%0.08-
Sector ETF (XLY)6.6%23.9%0.2447.0%
Equity (SPY)13.3%17.1%0.6048.7%
Gold (GLD)17.9%18.3%0.795.2%
Commodities (DBC)6.9%19.5%0.259.7%
Real Estate (VNQ)3.1%18.9%0.0643.6%
Bitcoin (BTCUSD)12.2%53.8%0.4119.0%

Smart multi-asset allocation framework can stack odds in your favor. Learn How
Based On 10-Year Data
Annualized
Return
Annualized
Volatility
Sharpe
Ratio
Correlation
with HAS
HAS2.7%33.9%0.17-
Sector ETF (XLY)12.7%22.1%0.5350.6%
Equity (SPY)15.4%18.0%0.7351.1%
Gold (GLD)12.1%16.1%0.613.9%
Commodities (DBC)5.7%18.0%0.2515.8%
Real Estate (VNQ)5.5%20.7%0.2344.1%
Bitcoin (BTCUSD)59.0%66.2%0.9911.2%

Smart multi-asset allocation framework can stack odds in your favor. Learn How

Short Interest

Short Interest: As Of Date6152026
Short Interest: Shares Quantity8.6 Mil
Short Interest: % Change Since 5312026-7.6%
Average Daily Volume1.7 Mil
Days-to-Cover Short Interest5.1 days
Basic Shares Quantity140.8 Mil
Short % of Basic Shares6.1%

Earnings Returns History

Updated 6/24/2026
Expand for More
 Forward Returns
Earnings Date1D Returns5D Returns21D Returns
5/20/2026-8.8%-9.5%-12.1%
2/10/20267.5%5.7%-1.9%
10/23/20253.7%3.7%3.1%
7/23/2025-0.9%-1.6%3.6%
4/24/202514.6%17.5%27.3%
2/20/202513.0%11.3%-0.2%
10/24/2024-6.0%-5.2%-11.0%
7/25/20243.5%8.5%13.7%
...
SUMMARY STATS   
# Positive131414
# Negative111010
Median Positive5.2%6.9%5.4%
Median Negative-6.0%-5.3%-8.6%
Max Positive14.6%17.6%27.3%
Max Negative-11.7%-14.6%-14.4%
Collapse to Preview
 Forward Returns
Earnings Date1D Returns5D Returns21D Returns
5/20/2026-8.8%-9.5%-12.1%
2/10/20267.5%5.7%-1.9%
10/23/20253.7%3.7%3.1%
7/23/2025-0.9%-1.6%3.6%
4/24/202514.6%17.5%27.3%
2/20/202513.0%11.3%-0.2%
10/24/2024-6.0%-5.2%-11.0%
7/25/20243.5%8.5%13.7%
4/24/202411.9%6.6%4.9%
2/13/2024-1.3%-2.1%3.4%
10/26/2023-11.7%-14.6%-14.4%
8/3/20231.1%2.6%11.9%
4/27/202314.6%17.6%17.6%
1/27/2023-8.1%0.4%-12.3%
10/18/2022-2.9%-3.1%-12.4%
7/19/20220.7%-1.0%4.7%
4/19/20225.2%7.2%11.7%
2/7/2022-1.0%0.5%-6.2%
10/26/20213.2%8.0%13.2%
7/26/202112.2%8.3%5.9%
4/27/20211.4%3.1%-2.4%
2/8/2021-4.2%-6.0%-1.5%
10/26/2020-9.3%-9.4%1.5%
7/27/2020-7.4%-5.3%4.0%
SUMMARY STATS   
# Positive131414
# Negative111010
Median Positive5.2%6.9%5.4%
Median Negative-6.0%-5.3%-8.6%
Max Positive14.6%17.6%27.3%
Max Negative-11.7%-14.6%-14.4%

SEC Filings

Expand for More
Report DateFiling DateFiling
03/31/202605/13/202610-Q
12/31/202502/25/202610-K
09/30/202511/05/202510-Q
06/30/202507/31/202510-Q
03/31/202505/06/202510-Q
12/31/202402/27/202510-K
09/30/202410/31/202410-Q
06/30/202407/31/202410-Q
03/31/202405/01/202410-Q
12/31/202302/28/202410-K
09/30/202311/01/202310-Q
06/30/202308/04/202310-Q
03/31/202305/03/202310-Q
12/31/202202/22/202310-K
09/30/202210/26/202210-Q
06/30/202207/26/202210-Q
Collapse to Preview
Report DateFiling DateFiling
03/31/202605/13/202610-Q
12/31/202502/25/202610-K
09/30/202511/05/202510-Q
06/30/202507/31/202510-Q
03/31/202505/06/202510-Q
12/31/202402/27/202510-K
09/30/202410/31/202410-Q
06/30/202407/31/202410-Q
03/31/202405/01/202410-Q
12/31/202302/28/202410-K
09/30/202311/01/202310-Q
06/30/202308/04/202310-Q
03/31/202305/03/202310-Q
12/31/202202/22/202310-K
09/30/202210/26/202210-Q
06/30/202207/26/202210-Q
03/31/202204/27/202210-Q
12/31/202102/23/202210-K
09/30/202110/27/202110-Q
06/30/202107/28/202110-Q
03/31/202104/29/202110-Q
12/31/202002/24/202110-K
09/30/202011/04/202010-Q
06/30/202007/31/202010-Q
03/31/202005/07/202010-Q
12/31/201902/27/202010-K
09/30/201910/22/201910-Q
06/30/201907/31/201910-Q

Recent Forward Guidance

Updated 6/14/2026

Latest: Q1 2026 Earnings Reported 5/20/2026

Forward GuidanceGuidance Change
MetricLowMidHigh% Chg% DeltaChangePrior
2026 Revenue Growth3.0%4.0%5.0%00AffirmedGuidance: 4.0% for 2026
2026 Adjusted Operating Margin24.0%24.5%25.0%00AffirmedGuidance: 24.5% for 2026
2026 Adjusted EBITDA1.40 Bil1.43 Bil1.45 Bil0 AffirmedGuidance: 1.43 Bil for 2026

Prior: Q1 2026 Earnings Reported 4/23/2026

Forward GuidanceGuidance Change
MetricLowMidHigh% Chg% DeltaChangePrior
2026 Revenue Growth3.0%4.0%5.0%00AffirmedGuidance: 4.0% for 2026
2026 Adjusted Operating Margin24.0%24.5%25.0%00AffirmedGuidance: 24.5% for 2026
2026 Adjusted EBITDA1.40 Bil1.43 Bil1.45 Bil0 AffirmedGuidance: 1.43 Bil for 2026

Insider Activity

Updated 6/15/2026
Expand for More
#OwnerTitleHoldingActionFiling DatePriceSharesTransacted
Value
Value of
Held Shares
Form
1Cocks, Christian PChief Executive OfficerDirectSell3022026100.33196,41119,706,03730,431,279Form
2Barbacovi, HollyChief People OfficerDirectSell2232026100.974,337437,9294,316,984Form
3Kilpin, Timothy JPresident, Toy, Lic & EntDirectSell2172026103.007,773800,6193,762,384Form
4Cocks, Christian PChief Executive OfficerDirectSell2172026103.86181,58118,859,02825,950,598Form
5Bunge, Jason MChief Marketing OfficerDirectSell2132026106.032,380252,3423,711,437Form
Collapse to Preview
#OwnerTitleHoldingActionFiling DatePriceSharesTransacted
Value
Value of
Held Shares
Form
1Cocks, Christian PChief Executive OfficerDirectSell3022026100.33196,41119,706,03730,431,279Form
2Barbacovi, HollyChief People OfficerDirectSell2232026100.974,337437,9294,316,984Form
3Kilpin, Timothy JPresident, Toy, Lic & EntDirectSell2172026103.007,773800,6193,762,384Form
4Cocks, Christian PChief Executive OfficerDirectSell2172026103.86181,58118,859,02825,950,598Form
5Bunge, Jason MChief Marketing OfficerDirectSell2132026106.032,380252,3423,711,437Form
6Goetter, Gina MEVP & CFODirectSell2132026103.4612,4291,285,8677,057,940Form
7Sibley, Tarrant LEVP, CLO and Corp SecretaryDirectSell2132026104.9815,1481,590,1865,267,093Form
8Cochran, Hope F DirectSell1112202577.244,000308,9721,321,011Form
9Thomson, Roberta KChief Communications OfficerDirectSell828202581.132,500202,8253,959,225Form
10Kilpin, Timothy JPresident, Toy, Lic & EntDirectSell827202581.448,557696,8823,607,873Form
11Cocks, Christian PChief Executive OfficerDirectSell822202578.9227,8002,194,07319,719,899Form
12Thomson, Roberta KChief Communications OfficerDirectSell814202579.811,00279,9714,094,405Form
Core Cache Last Updated: 7/5/2026